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  1. It's been 2 years that we can't test our app on Apple Silicon (M1/M2 processor) with emulator (see: https://issuetracker.google.com/issues/178965151).

    It force us to run our tests & deploy on old machine, witch is quite annoying.

    4 votes

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    0 comments  ·  Other  ·  Admin →
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  2. There's currently no way to get the collections existing in a document using the Unity SDK. ListCollectionsAsync exists in the .Net SDK.

    1 vote

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    0 comments  ·  Firestore  ·  Admin →
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  3. We've been trying to create automations utilising Robo test on our games built with Unity, but were unable to record the UI inputs due to our project being built with the NGUI framework which is not currently supported within the automation framework provided so any attempts to set up testing steps are not being recognised.

    We'd like to suggest that Firebase Robo test have full compatibility with 'Unity game engine' in order to get around this problem and be able to consider the different types of UIs used within in games and apps as this would allow us to proceed…

    3 votes

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    0 comments  ·  Test Lab  ·  Admin →
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  4. Many languages requested in other posts—Swift, Rust, Kotlin, etc.—can be implemented all at once by adding WebAssembly (WASM) and WebAssembly System Interface (WASI) to the list of Cloud Functions’s supported runtimes (and—importantly—supplying high-quality documentation).

    3 votes

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  5. 4 votes

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  6. 4 votes

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  7. 4 votes

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  8. 4 votes

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  9. 4 votes

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    0 comments  ·  Hosting  ·  Admin →
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  10. The functionality to get values ​​currently stored in user properties at runtime would be extremely useful.
    Something like "mFirebaseAnalytics.getUserProperty("favorite_food");"

    This would allow checking values ​​and correcting them when necessary, as well as recovering information that may have been lost between one session and another of the application.

    2 votes

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    0 comments  ·  Analytics  ·  Admin →
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  11. 1 vote

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    0 comments  ·  Other  ·  Admin →
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  12. 3 votes

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    0 comments  ·  App Check  ·  Admin →
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  13. I need crashlytics to track crashes of my SDK not the crashes of the app which is implementing my SDK

    1 vote

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    0 comments  ·  Crashlytics  ·  Admin →
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  14. You install your program application and once you install it you turn your biometrics reader and so it performs your eyes scans. Once done so it will detect your presence, will know you by your eyes and of course a fingerprint scans will be done as well. So you turn it on then all you do is read a book for example and the program will be sensorineural and so whatever you read on your screen it will detects what your eyes are seeing actually and so the system will detect your readings and read them out loud to you.

    2 votes

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    1 comment  ·  Other  ·  Admin →
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  15. 1 vote

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  16. The indexes in the Realtime Database are created in-memory and on-the-fly - and they are 'garbage collected' when memory is needed for something else.

    This makes it expensive (meaning high CPU usage, not costly) to query large collections of data in the Realtime Database.

    Collections can also become so large that they are not queryable through the SDKs, but only using the firebase cli tool. One hope would be that with an actual persisted index, it would always be possible to iterate through a collection of nodes, no matter the number of nodes in the collection.

    3 votes

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    0 comments  ·  Other  ·  Admin →
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  17. I had trouble with finding a specific crash event in the group of crashes. BigQuery gave me an event_id, but I was not able to use this id in the URL query param to open a specific crash in browser. Browser event ids and bigquery event ids are different. Not sure if I’ll need it in the future again, but it was a bit annoying to get all the threads and stacktraces from bigquery

    3 votes

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    0 comments  ·  Crashlytics  ·  Admin →
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  18. Any chance we can get this tool up and running in Spain? It’s like unwrapping a gift you can’t play with! ;)

    1 vote

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  19. 1 vote

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  20. 1 vote

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