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  1. When you define multiple build types for your application you need to create a google-services.json file for each build type, eg : app/src/flavor1, app/src/flavor2, app/src/flavor_3

    This becomes cumbersome when using multiple build flavors. It would be great if
    1. the flavor directories acted as optional overrides of a default
    2. the hierarchy for google-services.json respected initWith, e.. if I create a buildType1 with "initWith debug" I should be able to use the debug/google-services.json unless I try to overwrite it.

    4 votes

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    0 comments  ·  Other  ·  Admin →
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  2. A/B Testing is limited to 24 simultaneous experiments. I want to run more experiment. How to increase the limit for concurrent experiment. Also I want to target all the users in same experiment (App= Android & iOS)

    5 votes

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  3. When I hosted a frontend client (React JS) and backend (NodeJS) server in hosting and functions combination, there were some scenarios where in I needed to send data (to server) which contained slash (so encoded them).

    This was where the problem rose, the encoded component was automatically decoded by the firebase hosting itself and sent the wrong url to the underlying server.

    Therefore firebase should give us the ability to turn on/off the decoding of encoded data url in firebase.json

    my current firebase.json file -

    {
    "functions": [
    {
    "source": "functions",
    "codebase": "default",
    "ignore": [
    "nodemodules",
    ".git",
    "firebase-debug.log",
    "firebase-debug.

    3 votes

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    0 comments  ·  Hosting  ·  Admin →
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  4. I want to use messaging as an alerting mechanism that drives application logic. I intend to support mobile platforms and desktops - Windows and macOS. Doing this in C++ from beginning to end is the most efficient.

    3 votes

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  5. Pinned functions of previous releases keep their minInstances setting. E.g. after deploying 10 times with a minInstances setting of 1, there will be 10 idling instances but only the newest revision handles all the traffic. Yet the remaining 9 instances' idle time is billed as well because the function is still addressable through the revision tag.

    This also affects the maxInstances setting: With a maxInstances setting of 10, the newest Cloud Run revision which handles 100% of the traffic won't be able to scale anymore.

    As far as I know, the only way to handle this right now is to…

    5 votes

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    0 comments  ·  Hosting  ·  Admin →
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  6. would be great if I could use the GODOT game engine with Firebase.
    because I saw many other game engines use Firebase, like Unity I think will be great to have this feature.

    3 votes

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  7. would be great if I could use the ROBLOX game engine with Firebase.
    because I saw many other game engines use Firebase, like Unity I think will be great to have this feature.

    2 votes

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  8. Currently, we can view metrics for specific URL patterns; however, we cannot set up separate monitoring for different request methods (GET, PUT, POST, etc.) for the same URL pattern.

    Either the ability to set up monitoring for a given request method + URL pattern combo, the ability to filter down into specific request methods for a given URL pattern, or both would be wonderful.

    4 votes

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  9. 5 votes

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    0 comments  ·  Hosting  ·  Admin →
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  10. An article and youtube video explains how to optimize cold boots by updating dependencies to 'commonly used versions' as this will increase the chance that the dependencies can already be found in the 'dependencies cache'.

    https://medium.com/@duhroach/improving-cloud-function-cold-start-time-2eb6f5700f6

    This is quite vague and a bit hard to reason about. Would it be possible to see a list of package names and version info for all packages in the dependencies cache?

    8 votes

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  11. I am using a new computer when I logged in the your workspace section continually has a loading wheel and no workspaces appear. I also have tried adding my repository again but it loads endlessly. It means I can't use the application at all for this repo.

    2 votes

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  12. Why it is Disabled?

    5 votes

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  13. The ability to handle autentication and registration feature in android wear / wearos applications, using FirebaseUI or the official firebase auth library in gradle.

    Ideally, the same features promoted to android apps but in the wearable world, taking in account the considerations related to battery, performance and data fetching and processing applied to wearables.

    2 votes

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  14. The ability to handle autentication and registration feature in android wear / wearos applications, using FirebaseUI or the official firebase auth library in gradle.

    Ideally, the same features promoted to android apps but in the wearable world, taking in account the considerations related to battery, performance and data fetching and processing applied to wearables.

    2 votes

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  15. 1 vote

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  16. I am building a web application using Firebase authentication. I require email verification to have users access our platform. Currently, the link is quite long, but I was wondering if there was any way to shorten the URL to make it more user friendly, and to make it look less spam-like

    3 votes

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  17. Currently in A/B Testing users can set activation and goal events using only event names.

    It would be awesome to have an option to use a generic event with its params. Eg. using a screen_view event with screen_name as activation event for entering a specific screen instead of creating a custom event just for testing purpose.

    It would be beneficial for heavy A/B Testing users, especially taking into account that they can create only 500 custom event names. And don't make me tell you that creating a custom event or two for every A/B test can burn those 500 event…

    6 votes

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  18. Instead of making us create inefficient solutions/workarounds ourselves, it would be nice if a convenient API was provided for this functionality.

    For example, transfer col1/doc1/col2 and all its children to col1/doc2/col2

    8 votes

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    0 comments  ·  Firestore  ·  Admin →
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  19. The device selector mentioned here: https://firebase.google.com/docs/analytics/debugview#device_selector consist of only generic device names (e.g. x86 64 for iOS simulator). For our app we can see many sessions (e.g. 6/8 right now) and all of them show "x86 64". It always takes few minutes to find "my" session for debugging.
    It would be nice to have a way e.g. to customize device name (e.g. via Firebase API Analytics.setDeviceName("Przemyslaw's simulator")) so a developer could find their session immediately.

    5 votes

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  20. 5 votes

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