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  1. Running quick queries straight from the console is currently impossible, making it hard to make adjustments DB wide without fiddling with code.

    4 votes

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  2. There's currently no way to get the collections existing in a document using the Unity SDK. ListCollectionsAsync exists in the .Net SDK.

    1 vote

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  3. Imagine how cool it would be to have a debugger for my rules, where I can put breakpoints and see what exact data or condition is causing my rules to fail or pass.

    Often times I had to spend so much time in trial and error when writing complex rules for my application. If there is a debugger like I mentioned which is more like any other IDE, it would be super easy and a great developer experience.

    3 votes

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  4. It has happened to me that I accidentally deleted some documents. While you can restore a collection from a backup, there is no option to not overwrite existing data.

    This unfortunately makes it impossible to restore accidentally deleted documents, without also affecting other documents that have changed since you last made that backup. The restore would undo lots of changes that happened after the backup was made.

    I think a very effective and simple solution could be to allow only injecting those documents from the backup that do not exist in de target collection. So no document is ever overwritten/updated…

    3 votes

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  5. 3 votes

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  6. 3 votes

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  7. 3 votes

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  8. There would be a Drop Down Menu somewhere in Firebase Console that allowed you to create automatic aggregations...

    For example:

    OnCreate Collection (Posts) -> From Collection (Users) Where Field (UserID) equals DocumentID (Users / UserID) -> Add Fields (displayName, phoneNumber, role)

    So new post would have userID object from user document on it

    1 vote

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