1062 results found
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Forking or Duplicating Project
I'd love to have a 'fork' option for my projects—or at the very least, a duplicate feature so I can test new features, refactor code, or try different libraries without breaking the original project.
2 votes -
container instances / Save Status and Code before each Promt execution
Implement a intance system for every projekt if gemini makes bi mistakes an rollback. Wurd be nice if it would be auto on before each promt.
1 vote -
add video supports
We can add video for making anything clear or showing something moving
2 votes -
Clear parts of context
If I rollback a change to the project, but the previous change is still in context then future changes are poisoned. I need a way to clear part of the context. Or even just resetting the context would help.
3 votes -
Commit suggestion based on User satisfaction
We forgot to commit in good times, and by excitement went to the wrong direction and ruin it all, especially if we're some beginners. If user is satisfied with something, ask him/her to commit, could be the best advice.
1 vote -
Undo AI completion
It would be great if there was a undo button to every changes that AI has made.
1 vote -
1 vote
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firebase should be googles own IDE platform
firebase should be googles own IDE platform in the long term build using googles own google product line up to be integrated in seamless fashion.
from learning to begin like a to code to full battery of a warship size of code, in a seamless scaling and intuitive productive way.4 votes -
Add Android OS
Add Android OS Specially For Students
1 vote -
you must add php Support and Mysql
you must add php Support and Mysql and project improt from Github
4 votes -
When in source code view, I want to be able to select a component within the web preview panel and perform code or AI actions.
When in source code view, I want the ability to select a component within the web preview panel and perform code or AI actions.
At a minimum, I would like the same functionality available in Prototyper, where you can select a component and apply an action to it, such as running an AI prompt. Currently, this feature is only available in Prototyper, but it would also be highly valuable in source code view, especially since we have access to the Gemini chat panel there.
I would also like this capability expanded to allow direct navigation to the selected component’s location…
1 vote -
unity support
because making unity app is so resource comsuming for a normal computer( open project about 1 min ) compile it first time for 15 min and every time i use it my computer have fans running sounds . so i think it would be better so have unity support just like android support
4 votes -
4 votes
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ram
Could you please add an option to get more RAM for our workspaces? The current amount (seems around 8GB) often isn't enough when running bigger Android projects, especially with the emulator and build tools going at the same time. Things can get pretty slow.
It would be really helpful if we could choose a higher RAM configuration, maybe 16GB or 32GB, even if it's an upgrade option. This would make developing larger apps in Project IDX much smoother.
4 votes -
"I need to talk with them using audio or video.", live streem audio and video sharing
"I need to talk with them using audio or video.", live streem audio and video sharing
3 votes -
Remove 18+ age limit
The 18+ limit on idx prevent students whose institutions use Google workspace from accessing the site
6 votes -
Modify amount of context being sent to the model.
Sometimes the model will allways return error that the number of allowed token are exceeded the amount allowed, even when i try to say "HI".
it's possible that the environment is automatically including a large amount of data as context with every request, even simple ones. This could be anything from the entire project's codebase to a very long history of interactions.
it would be good to have an option to control how much information is sent to the model with each request.2 votes -
Feature Request: Support for Unreal Engine Blueprint Scripting and C++ Integration in Firebase Studio
SUMMARY:
Extend Firebase Studio's capabilities to support Unreal Engine development workflows, with a focus on:
Blueprint scripting support (graphical & JSON-based editing)
Remote-friendly Unreal C++ file editing
Optional build hooks or compilation syncing between Firebase Studio and local Unreal Engine projects
WHY THIS MATTERS
Unreal Engine is a leading game engine used by indie and AAA studios alike. While Firebase Studio has embraced web and mobile frameworks, game developers - especially those building multiplayer games with Firebase backend services - lack a cloud-native dev environment.
Adding Unreal support (particularly or Blueprint visual scripting and C++ editing) would open Firebase Studio…
2 votes -
Snake app
Snake app
1 vote -
draw an app to make it a reality
It would be really revolutionary if you could draw an app to create everything about it.
2 votes
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