713 results found
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Adding new google cloud locations to firebase services
The main idea is to have firebase services available in any location that is available in GCP. For example, a new middle east location is available on google cloud platform (e.g. Doha, Qatar), and it will make a difference in performance/pricing to have these locations in firebase as well; especially that firebase services are well-know and used in middle east.
2 votes -
Querying Changes in the Web Admin Console: Filter and Sort Criteria Retention Mystery
In the web admin console, we used to filter or sort documents. With the latest version, we are now required to do this every time we switch between collections, which is both annoying and time-consuming. I'm curious to know if the feature that used to retain previous filter and sort criteria was intentionally removed in the new release, or if it's a bug?
2 votes -
A way to get collections in a document using the Unity SDK
There's currently no way to get the collections existing in a document using the Unity SDK. ListCollectionsAsync exists in the .Net SDK.
1 vote -
Filter on reference fields in the Firestore panel
There is currently no way to filter on reference fields in the Firestore panel of the Firebase console.
19 votes -
Support hierarchical google-services.json
When you define multiple build types for your application you need to create a google-services.json file for each build type, eg : app/src/flavor1, app/src/flavor2, app/src/flavor_3
This becomes cumbersome when using multiple build flavors. It would be great if
1. the flavor directories acted as optional overrides of a default
2. the hierarchy for google-services.json respected initWith, e.. if I create a buildType1 with "initWith debug" I should be able to use the debug/google-services.json unless I try to overwrite it.4 votes -
A/B Testing is limited to 24 simultaneous experiments.
A/B Testing is limited to 24 simultaneous experiments. I want to run more experiment. How to increase the limit for concurrent experiment. Also I want to target all the users in same experiment (App= Android & iOS)
4 votes -
The ability to turn on/off the decoding of encoded data url in firebase.json
When I hosted a frontend client (React JS) and backend (NodeJS) server in hosting and functions combination, there were some scenarios where in I needed to send data (to server) which contained slash (so encoded them).
This was where the problem rose, the encoded component was automatically decoded by the firebase hosting itself and sent the wrong url to the underlying server.
Therefore firebase should give us the ability to turn on/off the decoding of encoded data url in firebase.json
my current firebase.json file -
{
"functions": [
{
"source": "functions",
"codebase": "default",
"ignore": [
"nodemodules",
".git",
"firebase-debug.log",
"firebase-debug.…3 votes -
Support messaging in the C++ SDK on the desktop platforms
I want to use messaging as an alerting mechanism that drives application logic. I intend to support mobile platforms and desktops - Windows and macOS. Doing this in C++ from beginning to end is the most efficient.
2 votes -
Manage minInstances setting of pinned functions of previous releases
Pinned functions of previous releases keep their minInstances setting. E.g. after deploying 10 times with a minInstances setting of 1, there will be 10 idling instances but only the newest revision handles all the traffic. Yet the remaining 9 instances' idle time is billed as well because the function is still addressable through the revision tag.
This also affects the maxInstances setting: With a maxInstances setting of 10, the newest Cloud Run revision which handles 100% of the traffic won't be able to scale anymore.
As far as I know, the only way to handle this right now is to…
5 votes -
GODOT implementation
would be great if I could use the GODOT game engine with Firebase.
because I saw many other game engines use Firebase, like Unity I think will be great to have this feature.3 votes -
ROBLOX engine implementation
would be great if I could use the ROBLOX game engine with Firebase.
because I saw many other game engines use Firebase, like Unity I think will be great to have this feature.2 votes -
Add ability to view performance monitoring metrics per request method per url
Currently, we can view metrics for specific URL patterns; however, we cannot set up separate monitoring for different request methods (GET, PUT, POST, etc.) for the same URL pattern.
Either the ability to set up monitoring for a given request method + URL pattern combo, the ability to filter down into specific request methods for a given URL pattern, or both would be wonderful.
2 votes -
Pass all cookies to Cloud Functions or Cloud Run
Right now only a _session Cookie is passed.
https://firebase.google.com/docs/hosting/manage-cache#usingcookies5 votes -
Make the functions npm dependencies cache list public
An article and youtube video explains how to optimize cold boots by updating dependencies to 'commonly used versions' as this will increase the chance that the dependencies can already be found in the 'dependencies cache'.
https://medium.com/@duhroach/improving-cloud-function-cold-start-time-2eb6f5700f6
This is quite vague and a bit hard to reason about. Would it be possible to see a list of package names and version info for all packages in the dependencies cache?
5 votes -
I am not able get server key
Why it is Disabled?
3 votes -
Authentication feature in Android Wear / WearOS application
The ability to handle autentication and registration feature in android wear / wearos applications, using FirebaseUI or the official firebase auth library in gradle.
Ideally, the same features promoted to android apps but in the wearable world, taking in account the considerations related to battery, performance and data fetching and processing applied to wearables.
1 vote -
Authentication feature in Android Wear / WearOS application
The ability to handle autentication and registration feature in android wear / wearos applications, using FirebaseUI or the official firebase auth library in gradle.
Ideally, the same features promoted to android apps but in the wearable world, taking in account the considerations related to battery, performance and data fetching and processing applied to wearables.
2 votes -
In my opinion we should work on a app for example knowledge apps which would be beneficial for us as well as for our future ones
I've described my idea above as u can see 👆
1 vote -
Shorten email verification link
I am building a web application using Firebase authentication. I require email verification to have users access our platform. Currently, the link is quite long, but I was wondering if there was any way to shorten the URL to make it more user friendly, and to make it look less spam-like
3 votes -
A/B Testing activation and goal event with event params
Currently in A/B Testing users can set activation and goal events using only event names.
It would be awesome to have an option to use a generic event with its params. Eg. using a
screen_view
event withscreen_name
as activation event for entering a specific screen instead of creating a custom event just for testing purpose.It would be beneficial for heavy A/B Testing users, especially taking into account that they can create only 500 custom event names. And don't make me tell you that creating a custom event or two for every A/B test can burn those 500 event…
5 votes
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