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  1. I want to ask documentation on how to reduce the number of unnecessary reads. eg. my product data

    let query = store.collection("products");

    Assuming I have 500 products, one user click on get products = 500 reads ? If 100 users click that function, then all my quota is gone in 1 minute. Is that right?

    How can I overcome this.

    Please provide a full example. I have seen Mr Duckworth's presentation in a firebase event, but could not see a good example.

    1 vote

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    5 comments  ·  Firestore  ·  Admin →
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  2. The current Unity SDK supports only Android ("Google Play" in some cases), iOS and Unity Editor.
    Make it support multiple platforms, like WebGL, Consoles, etc as much as possible.

    15 votes

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    0 comments  ·  SDKs  ·  Admin →
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  3. I've used both Firestore and MongoDB's Realm Device Sync. While Firestore works great in terms of scaling, the performance and speed for client side write is far behind realm, especially when client side is doing some batch writes.

    Realm uses techniques like data compression and delta sync to reduce the data size when uploading (https://www.mongodb.com/docs/atlas/app-services/sync/details/protocol/), I'd like to see Firestore doing the same and improve the performance of client side batch write.

    Also, what I've noticed is that Firestore's client side write performance degrades a lot after some time being offline, this isn't great for apps that would…

    6 votes

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    0 comments  ·  Firestore  ·  Admin →
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  4. 14 votes

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    1 comment  ·  Hosting  ·  Admin →
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  5. 14 votes

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    1 comment  ·  Crashlytics  ·  Admin →
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  6. I need a complete Firebase SDK: authentication, Firestore with cache, functions etc. for my winui 3 applications.

    2 votes

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    0 comments  ·  SDKs  ·  Admin →
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  7. Console has become laggy and returns a wait for page to load alert if a document has to many fields

    4 votes

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  8. I have some queries that I perform frequently through Firestore Query Builder. It would be great to save queries to be able to run them with one click.

    2 votes

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    0 comments  ·  Firestore  ·  Admin →
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  9. Pinned functions of previous releases keep their minInstances setting. E.g. after deploying 10 times with a minInstances setting of 1, there will be 10 idling instances but only the newest revision handles all the traffic. Yet the remaining 9 instances' idle time is billed as well because the function is still addressable through the revision tag.

    This also affects the maxInstances setting: With a maxInstances setting of 10, the newest Cloud Run revision which handles 100% of the traffic won't be able to scale anymore.

    As far as I know, the only way to handle this right now is to…

    5 votes

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    0 comments  ·  Hosting  ·  Admin →
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  10. Add an official API to support cache invalidation via resource URL, header, or tag.

    The rate limit to such an API should be high enough to support what people already do with the non-official API to invalidate by URL.

    12 votes

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    1 comment  ·  Hosting  ·  Admin →
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  11. Similar to the way we can define an index in firestore with firestore.indexes.json. I'm proposing a firestore.ttl.json where the TTL properties would be deployed upon firebase deploy, instead of having to go in the console UI or alternative methods.

    Those configuration files are useful when switching environment as this minimize the configuration required when going from dev, to staging, to prod. Centralizing those in one place makes it easier.

    2 votes

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  12. 13 votes

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    1 comment  ·  Hosting  ·  Admin →
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  13. It should be possible to estimate Firebase costs using the emulator.

    Example workflow for comparing Firestore data structures in terms of costs:
    - setup test for each data structure
    - signal start of costs recording
    - run test for first data structure againt the Firestore emulator
    - signal stop of costs recording
    - run again for second data structure

    3 votes

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    0 comments  ·  Emulators  ·  Admin →
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  14. 5 votes

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  15. An article and youtube video explains how to optimize cold boots by updating dependencies to 'commonly used versions' as this will increase the chance that the dependencies can already be found in the 'dependencies cache'.

    https://medium.com/@duhroach/improving-cloud-function-cold-start-time-2eb6f5700f6

    This is quite vague and a bit hard to reason about. Would it be possible to see a list of package names and version info for all packages in the dependencies cache?

    5 votes

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  16. Checking app

    1 vote

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  17. Currently in A/B Testing users can set activation and goal events using only event names.

    It would be awesome to have an option to use a generic event with its params. Eg. using a screen_view event with screen_name as activation event for entering a specific screen instead of creating a custom event just for testing purpose.

    It would be beneficial for heavy A/B Testing users, especially taking into account that they can create only 500 custom event names. And don't make me tell you that creating a custom event or two for every A/B test can burn those 500 event…

    5 votes

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    0 comments  ·  Other  ·  Admin →
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  18. This is already possible via the API, so why not via the emulator UI?

    3 votes

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    0 comments  ·  Emulators  ·  Admin →
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  19. Sometimes we don't want authentication to access realtime database/firestore/storage

    But we need enable access from specific domain/subdomain source restriction only

    3 votes

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  20. I'd like to have an option to install an extension for certain project in my code base.

    For example, I want to use algolia search extension on a collection that will only only exists in dev project, but I ended up deploying this extension in prod as well.

    I can't seem to find a way not to deploy extensions that are meant to be in dev only to prod.

    1 vote

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    0 comments  ·  Extensions  ·  Admin →
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