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36 results found

  1. This SDK will help developer, who wants to develop web/portal/application with PHP.
    PHP is secure language if used properly, PHP Is not dead

    2 votes

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  2. I'd like to submit a feature request for a first-party payment service within the Firebase ecosystem — tentatively called Firebase Payments.

    The Problem

    Firebase does an excellent job abstracting away common backend concerns — authentication, real-time databases, cloud functions, push notifications, and hosting. However, one critical backend responsibility remains entirely unaddressed: payment processing and subscription management.

    Today, developers who build on Firebase must wire together third-party providers (Stripe, Razorpay, Paddle, etc.) manually, manage webhooks, store transaction state in Firestore themselves, and handle currency normalization independently across regions. This introduces significant complexity, maintenance overhead, and security surface area — all of…

    5 votes

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  3. وصول الباحث والقارئ لمقالاتي بيسر وسهولة وسرعة

    1 vote

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  4. 2 votes

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  5. 1 vote

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  6. I have created my test application on both the Firebase and Google Cloud platforms.
    2. The corresponding SDK has already been integrated into my project.
    When I use the integrated Firebase Google login, I can trigger the pop-up window for selecting the account. After selecting the account, it prompts ApiException: 10. I checked the registration settings on the platform, the SHA1 value, and the webclientid I used were all correct. However, when I tried to log in, I still encountered an error.
    com.google.android.gms.common.api.ApiException10:at com.google.android.gms.common.internal.
    piExceptionUtil.fromStatus(com.google.android.qmsat com.google.android.gms.auth.api.signin.oogleSignIn.getsignedInAccountFromIntent(com.goog
    ctivityResult(MainActat com.small.world.fiction.MainActivity.ontivity.kt:52)at android.app.Activity.dispatchActivityReult(Activity.java:8517)at android.app.ActivityThread.deliverResuls(ActivityThread.java:5156)ult(ActivityThread.java:5204)at android.app.ActivityThread.handleSendReat android.app.servertransaction.ActivityR! sultItem.execute(ActivityResultItem.java:51)
    at android.app.servertransaction.TransactinExecutor.executeCallbacks(TransactionExecutor.jaat android.app.servertransaction.TransactinExecutor.execute(TransactionExecutor.java:95)ge(ActivityThread.java:2136)at android.app.ActivityThread$H.handleMess

    1 vote

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  7. KMP is now getting stable and the Firebase should be able to be used in these projects

    5 votes

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  8. When making a request to the realtime database through the Firebase Unity SDK I have no identifier knowing wether the data I get is a cache hit or if it is directly from the realtime database. Either a way to make a request to the DB directly without ever caring about cache or just an identifier wether the hit was cache hit or not would resolve most of my issues.

    1 vote

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  9. 2 votes

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  10. 2 votes

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  11. Need to change the permissions so chrome can download and install app files

    1 vote

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  12. This allows filters like x.where("field", "!=", None) to work, matching the JavaScript implementation and Firestore GUI implementation. The feature is late by 4 years.
    https://github.com/googleapis/python-firestore/pull/971
    https://github.com/googleapis/python-firestore/issues/970

    3 votes

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  13. I have been working on multiple projects that use Firebase, I use the Firebase JS SDK and the Firebase Admin SDK. And I am always pulling my hair out with the error reporting and the ability to handle in the SDKs returned errors. This is especially annoying when using TypeScript.

    There is also no master list of all error codes that an SDK can produce. That means I can get random error that I have to back trace to then add handling for it. Also I have to infer types all the time instead of using instanceof to check if…

    4 votes

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  14. There needs to be a way in the Firebase SDK to pass the server information to the client cache without incurring another read (like you do with Firebase Admin SDK) using the load bundle functions.

    This will save reads, save money, and be faster.

    3 votes

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  15. Developing SDKs (Software Development Kits) can be a fantastic venture! Here's an idea:

    Create an SDK for integrating AI-powered chatbots into various platforms. Your SDK could provide developers with easy-to-use tools for building and customizing chatbots for websites, mobile apps, and other digital platforms. It could include pre-trained models, natural language processing capabilities, and integration with popular messaging services like WhatsApp and Facebook Messenger. This could be incredibly useful for businesses looking to enhance customer support and engagement across different channels.

    8 votes

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  16. Support SSR from frameworks like Nextjs in the SDK. Currently, the web sdk can only be used in client side components, severely complicating the codebase vs something like supabase which has support already baked in

    7 votes

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  17. Go developers should be able to interact with Project Management API using the SDK like Node.js/Python devs can do

    2 votes

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  18. The FirebaseMessagingException class is sealed with an internal constructor and no interface. This means we cannot test our code that handles this exception because we can't create this type of exception nor can we mock it due to the lack of an interface.

    4 votes

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  19. 4 votes

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  20. I need a complete Firebase SDK: authentication, Firestore with cache, functions etc. for my winui 3 applications.

    4 votes

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