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  1. This allows filters like x.where("field", "!=", None) to work, matching the JavaScript implementation and Firestore GUI implementation. The feature is late by 4 years.
    https://github.com/googleapis/python-firestore/pull/971
    https://github.com/googleapis/python-firestore/issues/970

    2 votes

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  2. I have been working on multiple projects that use Firebase, I use the Firebase JS SDK and the Firebase Admin SDK. And I am always pulling my hair out with the error reporting and the ability to handle in the SDKs returned errors. This is especially annoying when using TypeScript.

    There is also no master list of all error codes that an SDK can produce. That means I can get random error that I have to back trace to then add handling for it. Also I have to infer types all the time instead of using instanceof to check if…

    2 votes

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  3. There needs to be a way in the Firebase SDK to pass the server information to the client cache without incurring another read (like you do with Firebase Admin SDK) using the load bundle functions.

    This will save reads, save money, and be faster.

    1 vote

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  4. Developing SDKs (Software Development Kits) can be a fantastic venture! Here's an idea:

    Create an SDK for integrating AI-powered chatbots into various platforms. Your SDK could provide developers with easy-to-use tools for building and customizing chatbots for websites, mobile apps, and other digital platforms. It could include pre-trained models, natural language processing capabilities, and integration with popular messaging services like WhatsApp and Facebook Messenger. This could be incredibly useful for businesses looking to enhance customer support and engagement across different channels.

    3 votes

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  5. Support SSR from frameworks like Nextjs in the SDK. Currently, the web sdk can only be used in client side components, severely complicating the codebase vs something like supabase which has support already baked in

    2 votes

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  6. Go developers should be able to interact with Project Management API using the SDK like Node.js/Python devs can do

    1 vote

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  7. The FirebaseMessagingException class is sealed with an internal constructor and no interface. This means we cannot test our code that handles this exception because we can't create this type of exception nor can we mock it due to the lack of an interface.

    3 votes

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  8. 2 votes

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  9. I need a complete Firebase SDK: authentication, Firestore with cache, functions etc. for my winui 3 applications.

    2 votes

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  10. Recently, gRPC added support for proxies [https://github.com/grpc/grpc-dart/issues/33]. It would be great if the same feature were added to all Firebase plugins for better debugging purposes behind firewalls or for users located in countries with high censorship.

    5 votes

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  11. When you use SendAllAsync() in C# there is no way to know which tokens were successfully notified and which were not. I can only know how many sent have failed and how many have succeeded.

    3 votes

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  12. Please make GeoFire available as a Swift Package.

    1 vote

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  13. Dear SDK developer,

    Apple has introduced a new privacy policy at WWDC2023, requiring privacy-impacting SDKs to provide:

    1. Signed version. (https://developer.apple.com/videos/play/wwdc2023/10061)

    2. Privacy manifest file embedded in the SDK. (https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_data_use_in_privacy_manifests)

    Therefore, we would like to know:

    1. Which version of the SDK currently meets Apple's requirements?

    2. If the SDK is still under development for privacy-related features, how long until a version compliant with the new regulations can be provided?

    3 votes

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  14. Make a Firebase SDK compatible with [Cloudflare Workers][cw] so that it is possible to use Firebase Authentication and Firestore with ease.

    8 votes

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  15. Some scenarios require dynamically switching from one Firebase project to another, including Analytics and Crashlytics, For example, switching from a Firebase project set up for a staging environment (which requires to collect Analytics and crashes) to another set up for a production environment.

    There could be many solutions to this problem, such as having multiple plist/json files and switching them dynamically, or no longer requiring these files and simply using object instances that store the configuration (e.g., using the FirebaseOptions builder). The best solution should satisfy the scenario described above.

    This idea comes from this issue https://github.com/firebase/firebase-android-sdk/issues/66

    8 votes

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  16. As compose-multiplatform now supports iOS app development hence compose may see a very good in-take by the developers in the near future. The way Firebase Flutter SDK got introduced in a similar way if SDK for compose-multiplatform can be introduced for the developers then it will be super beneficial for them.

    5 votes

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  17. As DevOps engineer i have a lot pain to setup Firebase project. We should have infrastructure as a code for provide right engineering experience.

    10 votes

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  18. The current Unity SDK supports only Android ("Google Play" in some cases), iOS and Unity Editor.
    Make it support multiple platforms, like WebGL, Consoles, etc as much as possible.

    15 votes

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  19. Flutter developers should be able to run their apps on desktop platforms, including Windows and Linux, when using Firebase services. For example, Flutter developers should be able to 1) apply Analytics to data from desktop platforms, 2)
    use Remote Config to customize their apps for desktop users, 3) use other Firebase services that are relevant to desktop apps, etc.

    This would make it easier for Flutter developers to build and deploy production-ready apps for desktop platforms.

    507 votes

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  20. Firebase has a server (backend) library called the Admin SDK, which has privileged (admin) access to some Firebase services. There are several language implementations of the Admin SDK: JavaScript/TypeScript (Node.js), Java, Python, Go, and C# (.NET). However, Firebase does not currently support the Dart language.

    This is a problem for full-stack Flutter developers, who need to use both the front-end and back-end of a Firebase application. Currently, they need to use different languages for each, such as Dart for the front-end and JavaScript/TypeScript for the back-end. This can lead to decreased productivity and a worse developer experience.

    For example, developers…

    139 votes

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