681 results found
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Have nuget packages for use in microsoft Maui
Developers writing in microsoft Maui are having very difficult times trying to get firebase working in their apps. Mainly getting messages that "firebase has not yet been initialized."
The instructions provided here to get firebase working in android and ios are not useful for maui devs as we do not have access to things like the gradle.
We are forced to use unofficial 3rd party nuget packages to use firebase and these packages are not always reliable.Would love to see an official nuget package available for Maui users, along with updated instructions.
3 votes -
Estimate costs
It should be possible to estimate Firebase costs using the emulator.
Example workflow for comparing Firestore data structures in terms of costs:
- setup test for each data structure
- signal start of costs recording
- run test for first data structure againt the Firestore emulator
- signal stop of costs recording
- run again for second data structure3 votes -
Firebase Emulator: Allow us to enter uid when adding Authenticator user
This is already possible via the API, so why not via the emulator UI?
3 votes -
HTTPS Proxy with Authentication
Firebase currently does not have a clear way of supporting HTTPS proxy. If the network is limited by OEM's restrictions, or firewalls then Firebase Crashlytics won't operate. Probably no Firebase service will be able to work.
We can set the domain and the port for HTTP proxy, but then it is not authenticated.
3 votes -
Support yarn and/or pnpm for frameworks
Currently frameworks only used npm
This can cause issues if using yarn or pnpm, and npm does not read the lockfile and you can end up with different versions of dependencies in production
Deployments with frameworks should detect the package manager used
3 votes -
Suggestion for a Firebase Extension: File Size Reduction for Videos and PDFs
Firebase is renowned for its robust cloud infrastructure and services, simplifying app development and hosting. To further empower Firebase users in optimizing their applications, I propose the development of a Firebase Extension for Storage that enables seamless video and PDF file size reduction.
Benefits:
- Streamlined Workflow: Integration with Firebase Storage streamlines the file size reduction process.
- Efficiency: Users can optimize files directly within Firebase, reducing the need for external tools.
- Customization: Fine-tune compression settings for videos and PDFs.
- Resource Efficiency: Save storage space and bandwidth, enhancing app performance.
- Scalability: Easily scale to handle large…
3 votes -
Apple Privacy Manifest
Dear SDK developer,
Apple has introduced a new privacy policy at WWDC2023, requiring privacy-impacting SDKs to provide:
Signed version. (https://developer.apple.com/videos/play/wwdc2023/10061)
Privacy manifest file embedded in the SDK. (https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_data_use_in_privacy_manifests)
Therefore, we would like to know:
Which version of the SDK currently meets Apple's requirements?
If the SDK is still under development for privacy-related features, how long until a version compliant with the new regulations can be provided?
3 votes -
The ability to turn on/off the decoding of encoded data url in firebase.json
When I hosted a frontend client (React JS) and backend (NodeJS) server in hosting and functions combination, there were some scenarios where in I needed to send data (to server) which contained slash (so encoded them).
This was where the problem rose, the encoded component was automatically decoded by the firebase hosting itself and sent the wrong url to the underlying server.
Therefore firebase should give us the ability to turn on/off the decoding of encoded data url in firebase.json
my current firebase.json file -
{
"functions": [
{
"source": "functions",
"codebase": "default",
"ignore": [
"nodemodules",
".git",
"firebase-debug.log",
"firebase-debug.…3 votes -
GODOT implementation
would be great if I could use the GODOT game engine with Firebase.
because I saw many other game engines use Firebase, like Unity I think will be great to have this feature.3 votes -
I am not able get server key
Why it is Disabled?
3 votes -
Shorten email verification link
I am building a web application using Firebase authentication. I require email verification to have users access our platform. Currently, the link is quite long, but I was wondering if there was any way to shorten the URL to make it more user friendly, and to make it look less spam-like
3 votes -
Support "Continuing Uploads Across Process Restarts" on iOS
I work for a company that enable people to record sports using video and the storage footprint are often very huge (10GB+). While building an app for iOS, I notice that Firebase don't support continuing uploads across process restarts on iOS which is a major deal-breaker for continuing using Cloud Storage for Firebase.
I see support for this on Android and I will encourage you to add this to iOS in the future. Ref: https://firebase.google.com/docs/storage/android/upload-files#continuing_uploads_across_process_restarts3 votes -
Login with WhatsApp
Just like phone auth, WhatsApp auth would be greatly beneficial for Asian markets. Users don't need to verify with OTP and us developers get access to their WhatsApp directly for promotion purposes.
3 votes -
FCM Topic Send Method Analytics with Success / failure
Give an API End point where we can just pass a message id (which we have got after sending a push to topic) and it returns total number of successful sent and failed recepients.
3 votes -
App Check for Java Admin SDK
Verifying requests with Java Admin SDK would be very helpful for many servers using this language.
3 votes -
Rules Debugger with Breakpoints
Imagine how cool it would be to have a debugger for my rules, where I can put breakpoints and see what exact data or condition is causing my rules to fail or pass.
Often times I had to spend so much time in trial and error when writing complex rules for my application. If there is a debugger like I mentioned which is more like any other IDE, it would be super easy and a great developer experience.
3 votes -
Setting to disable returning auth error type
Currently errors such as "wrong password", "user with this email doesn't exists" etc are always returned to client. Would be nice to have the option to only return a generic error message to improve security.
3 votes -
Trusted headers for client IP address via Firebase Hosting
Context: from a backend running on Cloud Run/Cloud Functions, how to determine client IP address, when you need to TRUST it for IP-address based access restrictions.
You can normally find the real client IP as the first entry in the X-Forwarded-For header, but you cannot trust it.
If you are using Cloud Run (or Cloud Functions gen 2), then as far as I can tell the Cloud Run orchestrator always sits as a proxy in front of your container. This means you can trust the last entry in X-Forwarded-For as this is the client IP seen by Cloud Run itself.…
3 votes -
MLKit support for Apple Silicon
It's been 2 years that we can't test our app on Apple Silicon (M1/M2 processor) with emulator (see: https://issuetracker.google.com/issues/178965151).
It force us to run our tests & deploy on old machine, witch is quite annoying.
3 votes -
A "--no-document-updates" flag for Firestore import
It has happened to me that I accidentally deleted some documents. While you can restore a collection from a backup, there is no option to not overwrite existing data.
This unfortunately makes it impossible to restore accidentally deleted documents, without also affecting other documents that have changed since you last made that backup. The restore would undo lots of changes that happened after the backup was made.
I think a very effective and simple solution could be to allow only injecting those documents from the backup that do not exist in de target collection. So no document is ever overwritten/updated…
3 votes
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