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  1. 16 votes

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    0 comments  ·  Crashlytics  ·  Admin →
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  2. 15 votes

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  3. 15 votes

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    1 comment  ·  Crashlytics  ·  Admin →
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  4. We have been using Firebase to monitor and improve the performance of our Android app.

    I am reaching out to you today to request the addition of a velocity alert mechanism for Application Not Responding (ANR) incidents in Firebase. Currently, we find that identifying and addressing ANRs promptly is crucial for maintaining a positive user experience. However, a velocity alert mechanism would significantly enhance our ability to proactively address issues.

    Here are a few reasons why we believe a velocity alert mechanism for ANRs would be beneficial:

    1. Early Detection: With a velocity alert, we can detect a sudden increase in…

    2 votes

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  5. The device selector mentioned here: https://firebase.google.com/docs/analytics/debugview#device_selector consist of only generic device names (e.g. x86 64 for iOS simulator). For our app we can see many sessions (e.g. 6/8 right now) and all of them show "x86 64". It always takes few minutes to find "my" session for debugging.
    It would be nice to have a way e.g. to customize device name (e.g. via Firebase API Analytics.setDeviceName("Przemyslaw's simulator")) so a developer could find their session immediately.

    5 votes

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  6. When you use SendAllAsync() in C# there is no way to know which tokens were successfully notified and which were not. I can only know how many sent have failed and how many have succeeded.

    3 votes

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    0 comments  ·  SDKs  ·  Admin →
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  7. Dear SDK developer,

    Apple has introduced a new privacy policy at WWDC2023, requiring privacy-impacting SDKs to provide:

    1. Signed version. (https://developer.apple.com/videos/play/wwdc2023/10061)

    2. Privacy manifest file embedded in the SDK. (https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_data_use_in_privacy_manifests)

    Therefore, we would like to know:

    1. Which version of the SDK currently meets Apple's requirements?

    2. If the SDK is still under development for privacy-related features, how long until a version compliant with the new regulations can be provided?

    3 votes

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    2 comments  ·  SDKs  ·  Admin →
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  8. In order to catch Firebase redirect URL like https://<app>.firebaseapp.com/__/auth/handler Windows requires windows-app-web-link JSON file to bedclared in the root like https://<app>.firebaseapp.com/windows-app-web-link
    https://learn.microsoft.com/en-us/windows/uwp/launch-resume/web-to-app-linking

    6 votes

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  9. The current Unity SDK supports only Android ("Google Play" in some cases), iOS and Unity Editor.
    Make it support multiple platforms, like WebGL, Consoles, etc as much as possible.

    15 votes

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    0 comments  ·  SDKs  ·  Admin →
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  10. Unfortunately it seems impossible to determine on client side whether user is involved to test or in which group he is. It will be great to receive such data along with the value.

    3 votes

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  11. Developers writing in microsoft Maui are having very difficult times trying to get firebase working in their apps. Mainly getting messages that "firebase has not yet been initialized."

    The instructions provided here to get firebase working in android and ios are not useful for maui devs as we do not have access to things like the gradle.
    We are forced to use unofficial 3rd party nuget packages to use firebase and these packages are not always reliable.

    Would love to see an official nuget package available for Maui users, along with updated instructions.

    3 votes

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  12. As DevOps engineer i have a lot pain to setup Firebase project. We should have infrastructure as a code for provide right engineering experience.

    12 votes

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    2 comments  ·  SDKs  ·  Admin →
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    • In the Firebase CLI
    • In the Firebase Console
    14 votes

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  13. Console has become laggy and returns a wait for page to load alert if a document has to many fields

    4 votes

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  14. Provide Crash Free Metric, Performance metrics, Alerts and Insights via API to integrate with existing systems

    9 votes

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    1 comment  ·  Crashlytics  ·  Admin →
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  15. A/B Testing is limited to 24 simultaneous experiments. I want to run more experiment. How to increase the limit for concurrent experiment. Also I want to target all the users in same experiment (App= Android & iOS)

    4 votes

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  16. Pinned functions of previous releases keep their minInstances setting. E.g. after deploying 10 times with a minInstances setting of 1, there will be 10 idling instances but only the newest revision handles all the traffic. Yet the remaining 9 instances' idle time is billed as well because the function is still addressable through the revision tag.

    This also affects the maxInstances setting: With a maxInstances setting of 10, the newest Cloud Run revision which handles 100% of the traffic won't be able to scale anymore.

    As far as I know, the only way to handle this right now is to…

    5 votes

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    0 comments  ·  Hosting  ·  Admin →
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  17. Add an official API to support cache invalidation via resource URL, header, or tag.

    The rate limit to such an API should be high enough to support what people already do with the non-official API to invalidate by URL.

    12 votes

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    1 comment  ·  Hosting  ·  Admin →
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  18. Similar to the way we can define an index in firestore with firestore.indexes.json. I'm proposing a firestore.ttl.json where the TTL properties would be deployed upon firebase deploy, instead of having to go in the console UI or alternative methods.

    Those configuration files are useful when switching environment as this minimize the configuration required when going from dev, to staging, to prod. Centralizing those in one place makes it easier.

    2 votes

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  19. 13 votes

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    1 comment  ·  Hosting  ·  Admin →
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