2358 results found
-
4 votes
-
ram
Could you please add an option to get more RAM for our workspaces? The current amount (seems around 8GB) often isn't enough when running bigger Android projects, especially with the emulator and build tools going at the same time. Things can get pretty slow.
It would be really helpful if we could choose a higher RAM configuration, maybe 16GB or 32GB, even if it's an upgrade option. This would make developing larger apps in Project IDX much smoother.
4 votes -
Localize
I would like the ability to be able to localize notifications like we can with in-app messages please. Because as it is now, we have to make a separate message for each language which uses up our allotted messages limit quickly.
1 vote -
1 vote
-
A template for capacitorjs android app
A template for capacitorjs android app
I do make apps using capacitorjs which bundle the html,css,js (or any frontend framework code) to the assets of android app and use the android webview to show the UI.
required:-
Android toolkit
vscode (prefered)
android studio (optional)
nodejs/bunjs runtime18 votes -
Private Repo import similar to IDX
I noticed that currently only public repositories are supported. Are there any plans to support private repositories as well?
4 votes -
needs a restore button
Above each prompt, add a restore button to restore code back to point before prompt. Then you can restore, re-write prompt, and see what happens with the next prompt.
4 votes -
@Model Operations support in Schema (@auth derivative)
Right now we have separate Query and Mutation. To streamline, especially when using @auth
enum ModelOperation {
create
update
delete
read
}@auth object types that are annotated with @auth are protected by a set of authorization rules that give additional controls than the top level authorization on an API.
Use the @auth directive on object type definitions and field definitions in the project's schema.
When using the @auth directive on object type definitions that are also annotated with @model, all resolvers that return objects of that type would be protected. When using the @auth directive on a field definition,…
2 votes -
Fix error messages when deploying Functions
Several error messages often occur when deploying Firebase Cloud Functions that should not occur. My first time attempting to deploy functions in a new project, I got:
i extensions: ensuring required API firebaseextensions.googleapis.com is enabled...
⚠ extensions: missing required API firebaseextensions.googleapis.com. Enabling now...Error: Request to https://serviceusage.googleapis.com/v1/projects/********/services/firebaseextensions.googleapis.com had HTTP Error: 429, Quota exceeded for quota metric 'Default requests' and limit 'Default requests per minute' of service 'serviceusage.googleapis.com' for consumer 'project_number:********'.
I don't know if that happens every time. It appears to be just a failure to wait long enough after enabling the API.
The second time, it got further, but…
4 votes -
فایربیس
استودیوی فایربیس
2 votes -
Modify amount of context being sent to the model.
Sometimes the model will allways return error that the number of allowed token are exceeded the amount allowed, even when i try to say "HI".
it's possible that the environment is automatically including a large amount of data as context with every request, even simple ones. This could be anything from the entire project's codebase to a very long history of interactions.
it would be good to have an option to control how much information is sent to the model with each request.2 votes -
Transaction should update the local offline cache
It is a surprise to users (and Gemini) that writing documents using a transaction does not result in the local offline cache being updated when the transaction completes successfully. I'm not sure that it makes sense for the SDK to do this automatically but the firestore docs need to be updated (including the code examples) to make it clear that the local cache does not get updated. There may be some documents in the set being written that are never written by other users, in which case the local user is not expecting to have to have a listener running…
2 votes -
Feature Request: Support for Unreal Engine Blueprint Scripting and C++ Integration in Firebase Studio
SUMMARY:
Extend Firebase Studio's capabilities to support Unreal Engine development workflows, with a focus on:
Blueprint scripting support (graphical & JSON-based editing)
Remote-friendly Unreal C++ file editing
Optional build hooks or compilation syncing between Firebase Studio and local Unreal Engine projects
WHY THIS MATTERS
Unreal Engine is a leading game engine used by indie and AAA studios alike. While Firebase Studio has embraced web and mobile frameworks, game developers - especially those building multiplayer games with Firebase backend services - lack a cloud-native dev environment.
Adding Unreal support (particularly or Blueprint visual scripting and C++ editing) would open Firebase Studio…
2 votes -
Snake app
Snake app
1 vote -
5 votes
-
Creating a project directly into the Server or Hosting would be great.
When users who accept security risks give their hosting information directly... artificial intelligence should be able to create files and databases within this host and create a project with the desired features in natural language...
2 votes -
WEB AND APPLICATION
It should be possible to write Web and mobile applications of large projects with listed features written in natural language simultaneously in parallel without any problems and in a 100% compatibility manner.
2 votes -
firebase studio backend
help me create a node js backend using firebase backendd
https://console.firebase.google.com/project/{projectname}/apphosting2 votes -
2 votes
-
Icp Cube
NLB.com Jrr.com
2 votes
- Don't see your idea?